To continue, press the button “A”.ĭisplayed to you together with the current size of free space and used space available. You to format your USB device in a new WBFS format, then everything is fine and The above picture then it is likely that your USB device is not supported. Plugged in and then launch the USB-Loader v1. Mode as “Network Installation” or “WAD Installation” and wait a few minutes toĬomplete, just reset the Wii by pressing any key. Now, press the button “A” agreeing to the Disclaimer.
Switch on the Wii and next launch the Homebrew Channel.Īnd launch it. “IOS36-64-v1042.wad” file into the "cIOS36_rev9-Installer" folder if Of the two folders, rename both the files to “boot.dol”. Your USB drive is ready after formatting, you can add your legal backupĮxtract/unzip their contents in separate folders. Loader which will format your USB device and thus will prepare it.
Run the cIOS Installer on an offline or online connection. ( Instead of modding youw Wii with a Wii Mod-Chip - you can Unlock it wiht a software-mod tool) like said, it's based on (c)IOS logic mounting order.You are using an offline connection for installation of the cIOS. I never tested it, I don't have a WiiU HDD. It may have errors, but should be logic enough to work. Remember, I just wrote it quickly by memory.
it means better compatibility, and there's a mod which works with EmuNAND + stealth hdd.
Pro : it's using v10, not the alt version. it doesn't see USB1/HUB0 (which is mounted after HUB1) nor USB0 When using vWii with IOS58 (nintendont), it mounts HUB1 first (remember, reversed order !), finds gamecube games and use it. It doesn't work with HUB so doesn't try to mount USB1 When using d2x, it mounts USB0 first, the HDD with Wii games, finds the game and use that drive. When using vWii, inside the loader with 58, it lists USB1/HUB1 first (vWii) then skip WiiU and then list USB0 Wii games. When using WiiU, it sees only the WiiU drive (the only non stealth drive) HUB1 : vWii drive, strealth'd, gamecube games v10-alt doesn't work with emuNAND channels. I never tested it with wiiu drive connected, nor with vWii in port1.Ĭons : you need v10-alt, which can be problematic with some HDDs. When using vWii with IOS58 (nintendont), it mounts vWii drive first, and stops trying at first successfully found partition, so it never loads WiiU drive. When using vWii with d2x, it mounts USB0 WiiU drive first (but doesn't register it in USB Loaders), then mounts vWii drive and loads the game from USB1. When using vWii, inside the loader with 58, it lists USB1 first (vWii) and lists all wii and gamecube games, then mounts WiiU drive but doesn't register it. I should search in my PMs, but by memory it should be :ĮDIT: <- look here for the proper guide, not my memory.īelow guide is the original post I wrote here. If you find where all these commands are located, you could of course replace "USB" by "SD", but you'll again be stuck with a limited program while you could make both of them compatible at the same time. You will have to locate all these mounting and accessing command and put the variable back. The "source" argument has been replaced with "USB" instead of "source" variable. Something like : wbfs_mount(source, path, etc.)
There are part where there is a switch to select whether WBFS code in the cIOS is mounting SD or USB. wbfs game file IS a wbfs partition dump, containing only one game) like I said, it's possible and someone need free time to read and understand WBFS and other file system libraries.Įven if it's on FAT32, it's actually using WBFS partition (a. the tricky part is rewriting the WBFS library. It's not only an option in the loader to "list games from SD", this is very easy too.
It's as much work to "search where it's hardcoded", adding SD card choice is the easiest part. It's not "easier" to change the source to replace the hardcoded USB to hardcoded SD. I really don't get the interest in using SD for Wii games, when USB is the best choice.
Why do that? SD is less compatible (some games don't work at all), smaller, more expansive, slower, etc.